August 03, 2011

Destroying Metro City: An Artist-Friendly and Efficient Demolition Pipeline for "Megamind"

Another talk with David Lipton as a co-presenter in SIGGRAPH 2011

http://www.siggraph.org/s2011/for_attendees/talks/sessions/178

This complete demolition system combines an efficient pipeline with the artist-friendly simulation tools used to destroy a city in DreamWorks Animation's "Megamind".

I am going to talk about  the geometry demolition and dust fluid simulation part.

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