November 23, 2013

Portfolio Wall 2013

Feature Film VFX
As FX Lead in DreamWorks Animation



Independent VFX Projects
As FX Lead in Carnegie Mellon University, Entertainment Technology Center




Interactive Projects

Shockwave and Smoke Experiment with Unity3D


May 29, 2013

香腸炒飯

好久沒做的炒飯。果然寶刀未老

橙汁燒雞

今天做了橙汁燒雞。聽起來很難做的一道菜其實還蠻簡單的。我們一做好就迫不及待的吃掉了。竟然連照片都忘了照…

May 25, 2013

Movie Night

With Sunny's help baby sitting, we had a movie night which we don't have for so long. Watched Hangover Part 3 and Star Trek Into Darkness. Hangover Part 3 was a lot of fun to watch. And Star Trek is quite exciting and entertaining. What a great night out!

May 24, 2013

Alpha the drummer

Watch "Alpha the drummer" on YouTube
Alpha played the drum app on ipad today. Looks totally like a rock star

Alpha has running nose today

Alpha has running nose and didn't sleep well last night. He waked up almost every hour and cried. But when he waked up in the morning he looked happy.
So I guess he had enough sleep but we didn't though...

May 22, 2013

GESC meeting

Talk about transit village. Changes are made for our community. But doesn't sounds good enough.

February 06, 2013

VFX Reel 2012


My VFX reel up to 2012. Includes effects works from Madagascar 3, Madagascar 2, Dragon TV Special - Gift from Night Fury, MegaMind, etc.

Download >>

Breakdown:

00:00 - 00:28   Eggsplosion (Dragon TV Special - Gift from Night Fury)
Supervised village destruction sequence
Developed fireball system with proprietary fluid solver
Developed fluid solver GUI and templates in Houdini
Worked on multiple destruction shots

00:28 - 00:48   Fire (Madagascar)
Supervised fire sequence
Developed fire system with proprietary fluid solver
Developed fluid solver GUI and templates in Houdini
Worked on multiple shots

00:48 - 00:53   Fireball and Fire sucking (MegaMind)
Developed fire sucking rig in Maya

00:53 - 0057   Big Scale Fireball (MegaMind)
Developed fireball rig and worked on the shot

00:57 - 01:04   Ceiling Destruction (Madagascar 3 - Europe Most Wanted)
Developed multiple fracture rig in Houdini
Fractured and deformed metal frames
Simulated impact dust

01:04 - 01:14   Demolition (Siggraph 2011 Talk) (MegaMind)
Developed dust cloud rig and worked on multiple shots

01:14 - 01:22   Steam (Madagascar 3 - Europe Most Wanted)
Supervised train steam sequence
Developed steam system with proprietary fluid solver
Developed fluid solver GUI and templates in Houdini

01:22 - 01:32   Goo (Dragon TV Special - Gift from Night Fury)
Developed sticky liquid rig with Houdini FLIP solver
Developed FLIP GUI and templates in Houdini

01:32 - 01:34   Cobras (Siggraph 2012 Dailies) (Madagascar 3 - Europe Most Wanted)
Modeled, rigged and animated cobra with procedural animation.

01:34 - 01:36   Splash (Madagascar - Escape 2 Africa)
Developed water splash rig
Developed SPH solver

01:36 - 01:41   Water Tornado (MegaMind)
Rigged and worked on shots

01:41 - 01:44   Water Dripping (Madagascar - Escape 2 Africa)
Developed water dripping system and worked on multiple shots

01:44 - 01:58   Dam Break (Madagascar - Escape 2 Africa)
Developed SPH solver
Developed splash and foam rig
Worked on multiple shots

01:58 - 02:02   Cloud (Dragon TV Special - Gift from Night Fury)
Worked on volumetric cloud with VDB

02:02 - 02:11   Balloons (Madagascar 3 - Europe Most Wanted)
Rigged and worked on multiple shots