August 02, 2011

About Me

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This is the old "About Me" page. New page here »
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Fangwei Lee
FX Lead


Throughout my life I have had a strong interest in computer graphic and animation. This interest has led me to seize every opportunity to learn and practice digital art. My mix of previous art practice and my degree as a Master of Entertainment Technology from Carnegie Mellon University make me an active FX lead in DreamWorks Animation.

My technical proficiency includes the mastery of Python and C/C++ scripting and expertise in visual effects setup. On the artistic side, my extensive traditional fine art training and 2D/3D animation experience give me a wide breadth of creativity and artistic skills. This knowledge of both art and technology, and my experience with working collaboratively in interdisciplinary group environments convinced me that being an artist for 3D animations is a career for me.

In addition to the more practical aspects of art, my spirit of artistic adventure has also lead me to explore many activities beyond computer art training such as sculpture, paper folding, juggling, and performing magic. Each of these activities has further stimulated creative abilities that I can use as a unique technical artist.

Resume >>

External Links:
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11 comments:

  1. Very pretty website. Good job!

    ReplyDelete
  2. Hi There,

    I own, and am the creative director of WIT ANIMATION here in Los Angeles.

    I love your work, and was wondering if you are available for freelance employment.

    Perhaps you could give me a call on my cell: 310 702 6765

    Or at the number below.

    Thanks!

    ReplyDelete
  3. Hi There,

    I own, and am the creative director of WIT ANIMATION here in Los Angeles.

    I love your work, and was wondering if you are available for freelance employment.

    Perhaps you could give me a call on my cell: 310 702 6765

    Or at the number below.

    Thanks!

    ReplyDelete
  4. Mind blowly work.Could u plz send me zbrush tutorilas so that atleast i can try to make models like u,my mail id ----- satish_dayapule@rediffmail.com-----

    ReplyDelete
  5. 中時人力網有很多不錯的單元,歡迎來填履歷找好工作喔!

    http://www.ctjob.com.tw/
    中時人力網 快樂職場王

    ReplyDelete
  6. Nice stuff you've got here :)

    ReplyDelete
  7. It realy gives happiness.
    May you get more creative inspirations to do good works like this.

    mk_sajeesh@rediffmail.com

    ReplyDelete
  8. Impressive experience!
    Good luck to your career!

    ReplyDelete
  9. Hey, I ran across your website searching google for procedural walk cycle. You're is one of the only ones I've found! It looks great and I love your enthusiasm for procedural and math based stuff. I am the same way.
    I just wanted to say congrats, and see if you wouldn't mind giving me a pointer or two on what I have so far. I've been putting together a procedural walk cycle my self.

    http://www.enviral-design.com/blog/

    Thanks, and great job again!

    ReplyDelete
  10. Wow, just wow on you 2006 demoreel. I was wondering if you would consider sharing some of your technical knowledge on procedural animation development by creating learning DVDs/materials through Gnomon or 3DBuzz. I don't represent either company, but I'm certain either wold be more than happy to work with you if you were interested in making learning materials, especially since procedural animation is such a rare toolset. I've only seen very limited editable procedural animation in the 3DSMax module CAT and some very limited stuff for PMg's Messiah. Anyway, I'd love to hear what you're up to recently as far as procedural development stuff and would obviously love to see you make those learning materials.

    ReplyDelete
  11. Wow, just wow on you 2006 demoreel. I was wondering if you would consider sharing some of your technical knowledge on procedural animation development by creating learning DVDs/materials through Gnomon or 3DBuzz. I don't represent either company, but I'm certain either wold be more than happy to work with you if you were interested in making learning materials, especially since procedural animation is such a rare toolset. I've only seen very limited editable procedural animation in the 3DSMax module CAT and some very limited stuff for PMg's Messiah. Anyway, I'd love to hear what you're up to recently as far as procedural development stuff and would obviously love to see you make those learning materials.

    ReplyDelete