Another talk with David Lipton as a co-presenter in SIGGRAPH 2011
http://www.siggraph.org/s2011/for_attendees/talks/sessions/178
This complete demolition system combines an efficient pipeline with the artist-friendly simulation tools used to destroy a city in DreamWorks Animation's "Megamind".
I am going to talk about the geometry demolition and dust fluid simulation part.
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