August 03, 2011

Building and Animating Cobwebs for Antique Sets

My talk at Siggraph 2011:

http://www.siggraph.org/s2011/for_attendees/talks/sessions/128

In this 20 minutes talk, I'll share a work flow for modeling and animating cobwebs on antique sets includes a tool set for artists to model cobwebs, a physics-based solver, and a procedural-modeling engine.

This is a cold topic, but special effects are not always about explosion or destruction. Subtle things like cobwebs complete a scene as effective as hero effects.

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